![]() The townsfolk in Sandrock are some of the most interesting I’ve seen in a life-building sim game and with the gameplay tied intricately to befriending your neighbors, I can’t help but sing the praises of the social system. You end up working pretty closely with him and his team to improve the local salvage yard, but I just like him because you meet him while he’s in the middle of threatening Yan for being such a snake. Rocky is a strong, looming salvage yard boss with a prevalent Brooklyn accent, even in his typed speech, who makes it clear he’s not to be trifled with. In response, some dev teams will be taking their titles off the market to avoid this fee.After meeting the majority of my neighbors as I ran around Sandrock saying hello, I quickly found a firm favorite. ![]() That being said, there will likely be a huge shift in indie development with Unity's new download fee that will go into effect at the start of 2024. In many ways, access to software like Unreal Engine and Unity has made indie development much more viable with pre-packaged tools like RPG Maker highlighting the creativity of a lot of folks. If I had to pick an expertise, I'd say it would be the diversity and development of independent games. TheGamer is a great platform for me to share my thoughts and ideas while getting a chance to read the writings of others which broaden my perspective. Since I started, I've had the opportunity to learn a lot about the industry, conduct research investigations, and most important, interview developers of all sorts. ![]() I've been writing about games and pop culture for over 5 years now with a focus on indie games. ![]() When he's not playing or writing, he's drawing comics and making puns. He's spent a lot of time working as a video editor and graphic designer for sites like Guide Fall and plans to continue his efforts for TheGamer. Will Quick is a game player, journalist, and content creator currently living in Spain. ![]()
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